Tuesday, May 12, 2020

Violent Video Games Dont Lead to Increases In Violent...

A young, blonde woman stands with her fists raised. She shifts her weight back and forth, staying in constant motion. Her jaw is set and her blue eyes dangerous. She faces her opponent with no fear. Her fellow combatant is a skilled warrior and a member of a Shirai Ryu clan. He’s spent years mastering his own special style of martial arts. The woman observes him carefully. He’s muscular and, no doubt, fast. She cannot see most of his face, as a gold and black mask obscures it, but she can see his eyes. They’re merciless. She eyes the harpoon at his hip. He’ll probably go for that first and try to stun her with it. The cue is given and, sure enough, he grabbed his harpoon and aimed it at her, snarling, â€Å"Get over here!† She’d anticipated†¦show more content†¦Game makers have ratings on the games to warn players (or parents buying the game) what exactly they’re getting into. It’s up to parents - and parent’s a lone - to decide what is or isn’t too violent. While anchormen and angry parents point fingers at video games for the source of all aggression in youth, studies show that the amount aggression video games cause is actually quite low. Christofer Ferguson, an associate professor at Texas AM, studied video game violence and aggression in youth. He discovered that the effects the games had were â€Å"generally very low† and people were â€Å"overestimating the influence of violent games on aggression.† ( Jayson 3.) Instead, the main source of aggression was among peers, natural personality traits, mental disorders and, of all places, the home. Family life plays a huge part in a child’s behavior and while a violent game may add to aggression, it is not the main source and should not be to blame. For most, video games are relaxing. Eric Beaudoin, a twenty five year old graduate student in psychology says that he plays to relax and forget about his â€Å"dissertation, practicum, and clients and shoot so me monsters.† (Jayson 2.) Gaming, no matter how violent, relaxes him enough so that he may deal with the people he faces everyday. However, it can be agreed upon by both sides of the argument that certain games are not healthy for certain age groups. A seven year old shouldShow MoreRelated Video Games Violence Essay1580 Words   |  7 Pageschild has played video games once in their lives. There are various genres and types of video games such as action, first person shooters, adventure, education, role-playing, strategy, and many more. 89% of video games contain some violent content (Slife, 2008). The most addictive, common, and popular video games among children are the violent video games (Slife, 2008). A lot of video games these days depict â€Å"real-life violence† meaning that the settings and plots of these video games are taken fromRead MoreEssay on Do Video Games Cause Behavior Problem1448 Words   |  6 PagesMr. Osso March 9, 2011 Do Video Games Cause Behavior Problems? Video games do cause aggression. 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A single brief exposure to violent media can increase aggression in the immediate situation. The repeated exposure leads to general increases in aggressiveness over time (â€Å"Quotes: Media Violence†)Read MoreIs There Too Much Violence On Television, Movies, And Computer Games1011 Words   |  5 Pagestelevision, movies, computer/video games? This question is increasingly heated debates in over the years. As the high technology in today’s world, movies and computer games are more realistic and sophisticated. The main consumers of these violent movies and computer games are children and teens around seven to twenty. Even some adults also play these violent computer games, but they donà ¢â‚¬â„¢t have much time for it because they have to go to work. These violent computer games and movies are related to bloodRead MoreThe Effects of Video Games on Violence1642 Words   |  7 PagesVideo game violence has remained a controversy for numerous years. With the advancement of technology, video games have progressed in its practicality and genres. Technology has allowed video games to become very sophisticated and lifelike. This development has brought video games to a multi-billion dollar industry. Nevertheless, with the level of practicality, there are also negative affects to humanity. Since the manufacture of violent video games, there has been a constant quarrel whether or notRead MoreThe Effect Of Video Games992 Words   |  4 PagesThe Effect of Video Games â€Å"In 1972, the Surgeon General issued the following warning on violent TV programs: â€Å"It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action. †¦ There comes a time when the data are sufficient to justify action. That time has come.†Ã¢â‚¬  (Steinfeld, 1972). In the decades since hundreds of studies have been done on the effects of violent media exposure and violence. Read MoreMass Media And Its Effect On Children1668 Words   |  7 Pages One of the biggest change in social environments today is the advance and increase usage of mass media. The mass media parent the children of today. Consequently, radio, video games, television, movies, videos, phones, and social networks play a significant role in their upbringing. For, they assist in influencing a child’s values, beliefs, and behaviors. Children rather unconsciously heed and imitate the imag es exhibited, for example, in television, they learn the appropriate way to comport and

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